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稀疏的干草生成
地物brazilian_delight_nullgr

稀疏的干草生成

brazilian_delight_nullgr:brazilian_delight_nullgr_sparse_dry_grass

surface_pass,群系 overworld、savanna

概述

surface_pass,群系 overworld、savanna

资料类型
地物
命名空间
brazilian_delight_nullgr
所属模组
ywa-pgwfr
关联资料
1 条
地物生成主世界热带草原brazilian_delight_nullgr:sparse_dry_grass

用途与获取

  • 这是地物生成资料,放置阶段为 地表阶段。
  • 可能放置:brazilian_delight_nullgr:sparse_dry_grass。

关联知识

数据来源

来源文件
addon-ywapgwfr/behavior_pack_ywaPGWFr/netease_feature_rules/brazilian_delight_nullgr_sparse_dry_grass.json
条目 ID
brazilian_delight_nullgr:brazilian_delight_nullgr_sparse_dry_grass
解析依据
本地 AddOn JSON 与 .mcmod 补充资料
复核建议
关联信息已建立,可继续补充攻略

地物生成

放置阶段
地表阶段
Feature
brazilian_delight_nullgr:sparse_dry_grass_scatter_braz
放置方块
brazilian_delight_nullgr:sparse_dry_grass
群系标签
主世界、热带草原
技术区:组件 JSON
{
  "worldgen": {
    "id": "brazilian_delight_nullgr:brazilian_delight_nullgr_sparse_dry_grass",
    "placesFeature": "brazilian_delight_nullgr:sparse_dry_grass_scatter_braz",
    "placedBlocks": [
      "brazilian_delight_nullgr:sparse_dry_grass"
    ],
    "biomeTags": [
      "overworld",
      "savanna"
    ],
    "placementPass": "surface_pass",
    "scatterChance": 70,
    "iterations": 1
  },
  "distribution": {
    "iterations": 1,
    "scatter_chance": 70,
    "x": {
      "distribution": "uniform",
      "extent": [
        0,
        16
      ]
    },
    "y": "query.get_height_at(variable.worldx,variable.worldz)",
    "z": {
      "distribution": "uniform",
      "extent": [
        0,
        16
      ]
    }
  },
  "conditions": {
    "placement_pass": "surface_pass",
    "minecraft:biome_filter": [
      {
        "all_of": [
          {
            "test": "has_biome_tag",
            "operator": "==",
            "value": "overworld"
          },
          {
            "test": "has_biome_tag",
            "operator": "==",
            "value": "savanna"
          }
        ]
      }
    ]
  }
}